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The Sandman Vol. 3: Dream Country, by Neil Gaiman Book Review | SFReader.com
The Sandman Vol. 3: Dream Country, by Neil Gaiman Genre: Faith Based Science Fiction Publisher: Vertigo Published: 1991 Review Posted: 6/22/2013 Reviewer Rating:
Reader Rating: Not Rated
The Sandman Vol. 3: Dream Country, by Neil Gaiman
Book Review by Joshua Palmatier
Have you read this book?
First off, I'm wondering why they didn't take that one issue from The Doll's House
(the one where death lets the one character live and he meets up with
Dream every 100 years in the same bar) and include it in this one. This
is short, so could have used another issue, and the other kind of
interrupted the main storyline. I'm sure they just included the issues
in the order in which they were released, but I still think it could
have been moved here and only the utter purists that need a life would
have really protested with any heart. But anyway . . . *grin*
Calliope: OK, the bezoar is purely disgusting. This is why I'm
not a doctor. But anyway, we move on to the main story: writer has
writer's block and uses the bezoar to get a muse from another writer who
only wants to see one of his poems/stories back in print. Being a
writer, I can see where all of this comes from. Of course Gaiman pushes
it to its farthest extremes. We not only get the muse, trapped by the
original writer and held captive, we get the depravity of the writer
himself as he abuses her, when as far as we can tell he doesn't get
anything "extra" from the muse with the abuse. He does it for his own
amusement. So the two writer characters are disgusting and not really
people we like. And the muse doesn't really have much of her own
character. She seems to be there strictly to generate pity in the
reader. At least, I never felt any real connection to her, aside from
sympathy for her situation. Buy in any case, Dream comes at her call
(with the fates' help) and appears to sympathize with her and lets the
madness begin with the writer, until the writer sets her free.
I have to say that I saw the ending/plot of this story practically from
the first page, so this wasn't much of a surprise to me. It seemed kind
of generic. Maybe it wasn't at the time it was published though. And I
found myself wondering why the muse couldn't do this to the writer
herself. I assume that it was part of the contract, but it seems to me
that it would have been more powerful if SHE had been able to cause the
madness that would force the writer to release her. At least it would
have made Calliope out as a stronger character. I don't remember any
mention of her NOT being able to do this, but I didn't go back and look
either. And of course, if Calliope could do it herself, then there was
no need of the Sandman at all, so . . . Anyways, a nice story. Art was
good, but I didn't notice anything particularly spectacular or bad as I
was reading.
But still, the bezoar is disgusting.
A Dream of a Thousand Cats: OK, I'm not much of a cat person, so
the cat aspect of this had no appeal to me. I'm sure it rocked the
cat-people's worlds though. *grin* What I liked here was the depiction
of the cruelty of humans and our general obliviousness of what our pets
may actually be thinking/feeling/doing, on the assumption that they
aren't really thinking/feeling/doing anything except amusing us. So the
killing of the kittens was the emotional high point of the story for me.
The rest of the story--the idea that cats once ruled all and the dream
of a thousand (and more) men changed the very aspect of the universe to
our POV--presented an interesting idea . . . but that was about it. So
in the end, it became just a "cute" story for me, one that made me
really think only during the killing of the kitten part.
A Midsummer Night's Dream: OK, here's another reason to include that odd issue from The Doll's House
here: it directly relates to this story. But anyway . . . This issue
supposedly won the World Fantasy Award that year. So I read this with
perhaps more interest than the other stories. However, I'm failing to
see what it is about the issue that made it that much better than
everything else that probably came out that year. But I'm finding this
is common with the stories and novels that win the big awards--when I
read them, I'm like, what am I missing? Now, here I may be missing
something regarding the artwork. If so, please enlighten me.
As for the story, I thought it was cool and interesting, certainly more
interesting than the cat story before it. But again, it didn't seem to
be a HUGE idea. Dream inspires Shakespeare, who writes a play about the
fairy, and Dream makes it possible for the fairy to see the play. It's
not a new idea. The best part about the whole issue in my opinion is
actually the sub-fairies that we see commenting on the play itself, such
as Peaseblossom and whatnot. Their interactions were the most
interesting to me overall, and were the most amusing. I got a good sense
that these fairy actually think differently than humans, besides
looking differently as well. The artists did a great job of making them
completely different (I especially like Peaseblossom). I also like some
of the art in the scenes. The party about asking for gold and getting
gold blossoms at the end . . . that kind of seemed "thrown in" to me,
not something integral to the plot. The only other thing that was
interesting to me was Shakespeare's son and the hints that are dropped
that the fairy may claim him and that Shakespeare is too caught up in
his plays to really pay attention to him. THAT was interesting because
it had to do with character. And I'm glad they included the little "this
is what happened to the son" blip at the end. Normally I don't like
these kinds of things, but here I wanted to know. So out of all of the
stories in this part, this is the most interesting and the most complex.
Facade: Now, this story was interesting because it was all about
character. We see a superhero after the fact, one who can't deal with
her own powers and how to integrate them into her life. Or to make her
life out of them. Very interesting powers and the masks idea is
spectacular. Which is also why I'm disappointed in the story. I wanted
to know more about this one and wished it had been longer. I wanted to
know more about this character and how she came to this place, what
drove her to this situation. The idea that she simply wants to die
needed more of an explanation for me, although I thought there was
enough here to make the story work at its barest level. I certainly got
her desperation for contact and for a normal life from the first part of
the issue. And the idea that she's trapped and CAN'T kill herself is
interesting as well. So a very intriguing idea and setup, and I like
that it's Death that shows up here, not Dream, to deal with the
situation. I felt that the solution to the situation was also
appropriate given the circumstances. So overall, I was satisfied,
although again I still wanted a little more here.
So, overall, the Midsummer Night's Dream story was the most focused and
"put together," although I think the ideas of the Facade story were much
more powerful and interesting. The first two stories were simply OK to
me.
The Script: And I was initially VERY interested in seeing how the comics
come into being and how Neil Gaiman works . . . but I found that I
couldn't read through the entire script. I got the gist of what he does
in the first 5 pages and after that the rest seemed to be more of the
same, so I stopped reading. It was interesting to know how detailed he
is about the story. He doesn't just give the dialogue and the plot, he
also plans out the layout to a large degree. I don't think I could do
that. I'd give the artist much more leeway in the layout and details
realm, and just provide the basic plot and dialogue.
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